# -*- coding: utf-8 -*-

import pyglet
import state
import playstate
import main

class MenuState(state.State):

    def __init__(self):
        pass

    def __del__(self):
        pass

    def init(self):
        pyglet.gl.glClearColor(0.65, 0.165, 0.165, 1)
    
    def draw(self, win):
        win.clear()
        win.fps_display.draw()

    def key_press(self, win, symbols, modifierers):
        win.changeState(playstate.PlayState())

    def key_release(self, win, symbols, modifieres):
        pass

    def update(self, dt):
        pass
